Processing a Series of Items with Iterators
The iterator pattern allows you to perform some task on a sequence of items in turn. An iterator is responsible for the logic around iterating over each item in the sequence and determining when the sequence has finished. When we use iterators, we don’t have to reimplement that logic ourselves.
In Rust, iterators are lazy, which means they have no effect until we call
methods on them that consume the iterator to use it up. For example, the code
in Listing 13-13 creates an iterator over the items in the vector v1
by
calling the iter
method defined on Vec
. This code by itself doesn’t do
anything useful:
# #![allow(unused_variables)] #fn main() { let v1 = vec![1, 2, 3]; let v1_iter = v1.iter(); #}
After creating an iterator, we can choose to use it in a variety of ways. In
Listing 3-6, we actually used iterators with for
loops to execute some code
on each item, though we glossed over what the call to iter
did until now. The
example in Listing 13-14 separates the creation of the iterator from the use of
the iterator in the for
loop. The iterator is stored in the v1_iter
variable, and no iteration takes place at that time. Once the for
loop is
called using the iterator in v1_iter
, then each element in the iterator is
used in one iteration of the loop, which prints out each value:
# #![allow(unused_variables)] #fn main() { let v1 = vec![1, 2, 3]; let v1_iter = v1.iter(); for val in v1_iter { println!("Got: {}", val); } #}
In languages that don’t have iterators provided by their standard libraries, we would likely write this same functionality by starting a variable at index 0, using that variable to index into the vector to get a value, and incrementing the variable value in a loop until its value gets up to the total number of items in the vector. Iterators take care of all of that logic for us, which cuts down on the repetitive code we would have to write and potentially mess up. In addition, the way iterators are implemented gives us more flexibility to use the same logic with many different kinds of sequences, not just data structures that we can index into like vectors. Let’s see how iterators do that.
The Iterator
trait and the next
method
Iterators all implement a trait named Iterator
that is defined in the
standard library. The definition of the trait looks like this:
# #![allow(unused_variables)] #fn main() { trait Iterator { type Item; fn next(&mut self) -> Option<Self::Item>; // methods with default implementations elided } #}
You’ll notice some new syntax that we haven’t covered yet: type Item
and
Self::Item
, which are defining an associated type with this trait. We’ll
talk about associated types in depth in Chapter 19, but for now, all you need
to know is that this code says implementing Iterator
trait requires that you
also define an Item
type, and this Item
type is used in the return type of
the next
method. In other words, the Item
type will be the type of element
that’s returned from the iterator.
The next
method is the only method that the Iterator
trait requires
implementors of the trait to define. next
returns one item of the iterator
at a time wrapped in Some
, and when iteration is over, it returns None
.
We can call the next
method on iterators directly if we’d like; Listing 13-15
has a test that demonstrates the values we’d get on repeated calls to next
on the iterator created from the vector:
Filename: src/lib.rs
# #![allow(unused_variables)] #fn main() { #[test] fn iterator_demonstration() { let v1 = vec![1, 2, 3]; let mut v1_iter = v1.iter(); assert_eq!(v1_iter.next(), Some(&1)); assert_eq!(v1_iter.next(), Some(&2)); assert_eq!(v1_iter.next(), Some(&3)); assert_eq!(v1_iter.next(), None); } #}
Note that we needed to make v1_iter
mutable: calling the next
method on an
iterator changes the iterator’s state that keeps track of where it is in the
sequence. Put another way, this code consumes, or uses up, the iterator. Each
call to next
eats up an item from the iterator. We didn’t need to make
v1_iter
mutable when we used a for
loop because the for
loop took
ownership of v1_iter
and made v1_iter
mutable behind the scenes.
Also note that the values we get from the calls to next
are immutable
references to the values in the vector. The iter
method produces an iterator
over immutable references. If we wanted to create an iterator that takes
ownership of v1
and returns owned values, we can call into_iter
instead of
iter
. Similarly, if we want to iterate over mutable references, we can call
iter_mut
instead of iter
.
Methods in the Iterator
Trait that Consume the Iterator
The Iterator
trait has a number of different methods with default
implementations provided for us by the standard library; you can find out all
about these methods by looking in the standard library API documentation for
the Iterator
trait. Some of these methods call the next
method in their
definition, which is why we’re required to implement the next
method when
implementing the Iterator
trait.
The methods that call the next
method are called consuming adaptors, since
calling them uses up the iterator. An example of a consuming adaptor is the
sum
method. This method takes ownership of the iterator and iterates through
the items by repeatedly calling next
, thus consuming the iterator. As it
iterates through each item, it adds each item to a running total and returns
the total when iteration has completed. Listing 13-16 has a test illustrating a
use of the sum
method:
Filename: src/lib.rs
# #![allow(unused_variables)] #fn main() { #[test] fn iterator_sum() { let v1 = vec![1, 2, 3]; let v1_iter = v1.iter(); let total: i32 = v1_iter.sum(); assert_eq!(total, 6); } #}
We aren’t allowed to use v1_iter
after the call to sum
since sum
takes
ownership of the iterator we call it on.
Methods in the Iterator
Trait that Produce Other Iterators
Another kind of method defined on the Iterator
trait are methods that produce
other iterators. These methods are called iterator adaptors and allow us to
change iterators into different kind of iterators. We can chain multiple calls
to iterator adaptors. Because all iterators are lazy, however, we have to
call one of the consuming adaptor methods in order to get results from calls
to iterator adaptors. Listing 13-17 shows an example of calling the iterator
adaptor method map
, which takes a closure that map
will call on each
item in order to produce a new iterator in which each item from the vector has
been incremented by 1. This code produces a warning, though:
Filename: src/main.rs
# #![allow(unused_variables)] #fn main() { let v1: Vec<i32> = vec![1, 2, 3]; v1.iter().map(|x| x + 1); #}
The warning we get is:
warning: unused result which must be used: iterator adaptors are lazy and do
nothing unless consumed
--> src/main.rs:4:1
|
4 | v1.iter().map(|x| x + 1);
| ^^^^^^^^^^^^^^^^^^^^^^^^^
|
= note: #[warn(unused_must_use)] on by default
The code in Listing 13-17 isn’t actually doing anything; the closure we’ve specified never gets called. The warning reminds us why: iterator adaptors are lazy, and we probably meant to consume the iterator here.
In order to fix this warning and consume the iterator to get a useful result,
we’re going to use the collect
method, which we saw briefly in Chapter 12.
This method consumes the iterator and collects the resulting values into a
data structure. In Listing 13-18, we’re going to collect the results of
iterating over the iterator returned from the call to map
into a vector that
will contain each item from the original vector incremented by 1:
Filename: src/main.rs
# #![allow(unused_variables)] #fn main() { let v1: Vec<i32> = vec![1, 2, 3]; let v2: Vec<_> = v1.iter().map(|x| x + 1).collect(); assert_eq!(v2, vec![2, 3, 4]); #}
Because map
takes a closure, we can specify any operation that we want to
perform on each item that we iterate over. This is a great example of how using
closures lets us customize some behavior while reusing the iteration behavior
that the Iterator
trait provides.
Using Closures that Capture their Environment with Iterators
Now that we’ve introduced iterators, we can demonstrate a common use of
closures that capture their environment by using the filter
iterator adapter.
The filter
method on an iterator takes a closure that takes each item from
the iterator and returns a boolean. If the closure returns true
, the value
will be included in the iterator produced by filter
. If the closure returns
false
, the value won’t be included in the resulting iterator. Listing 13-19
demonstrates using filter
with a closure that captures the shoe_size
variable from its environment in order to iterate over a collection of Shoe
struct instances in order to return only shoes that are the specified size:
Filename: src/lib.rs
# #![allow(unused_variables)] #fn main() { #[derive(PartialEq, Debug)] struct Shoe { size: i32, style: String, } fn shoes_in_my_size(shoes: Vec<Shoe>, shoe_size: i32) -> Vec<Shoe> { shoes.into_iter() .filter(|s| s.size == shoe_size) .collect() } #[test] fn filters_by_size() { let shoes = vec![ Shoe { size: 10, style: String::from("sneaker") }, Shoe { size: 13, style: String::from("sandal") }, Shoe { size: 10, style: String::from("boot") }, ]; let in_my_size = shoes_in_my_size(shoes, 10); assert_eq!( in_my_size, vec![ Shoe { size: 10, style: String::from("sneaker") }, Shoe { size: 10, style: String::from("boot") }, ] ); } #}
The shoes_in_my_size
function takes ownership of a vector of shoes and a shoe
size as parameters. It returns a vector containing only shoes of the specified
size. In the body of shoes_in_my_size
, we call into_iter
to create an
iterator that takes ownership of the vector. Then we call filter
to adapt
that iterator into a new iterator that only contains elements for which the
closure returns true
. The closure we’ve specified captures the shoe_size
parameter from the environment and uses the value to compare with each shoe’s
size to only keep shoes that are of the size specified. Finally, calling
collect
gathers the values returned by the adapted iterator into a vector
that the function returns.
The test shows that when we call shoes_in_my_size
, we only get back shoes
that have the same size as the value we specified.
Implementing the Iterator
Trait to Create Our Own Iterators
We’ve shown that we can create an iterator by calling iter
, into_iter
, or
iter_mut
on a vector. We can also create iterators from the other collection
types in the standard library, such as hash map. Additionally, we can implement
the Iterator
trait in order to create iterators that do anything we want.
As previously mentioned, the only method we’re required to provide a definition
for is the next
method. Once we’ve done that, we can use all the other
methods that have default implementations provided by the Iterator
trait on
our iterator!
The iterator we’re going to create is one that will only ever count from 1
to 5. First, we’ll create a struct to hold on to some values, and then we’ll
make this struct into an iterator by implementing the Iterator
trait and use
the values in that implementation.
Listing 13-20 has the definition of the Counter
struct and an associated
new
function to create instances of Counter
:
Filename: src/lib.rs
# #![allow(unused_variables)] #fn main() { struct Counter { count: u32, } impl Counter { fn new() -> Counter { Counter { count: 0 } } } #}
The Counter
struct has one field named count
. This field holds a u32
value that will keep track of where we are in the process of iterating from 1
to 5. The count
field is private since we want the implementation of
Counter
to manage its value. The new
function enforces the behavior we want
of always starting new instances with a value of 0 in the count
field.
Next, we’re going to implement the Iterator
trait for our Counter
type by
defining the body of the next
method to specify what we want to happen when
this iterator is used, as shown in Listing 13-21:
Filename: src/lib.rs
# #![allow(unused_variables)] #fn main() { # struct Counter { # count: u32, # } # impl Iterator for Counter { type Item = u32; fn next(&mut self) -> Option<Self::Item> { self.count += 1; if self.count < 6 { Some(self.count) } else { None } } } #}
We set the associated Item
type for our iterator to u32
, meaning the
iterator will return u32
values. Again, don’t worry about associated types
yet, we’ll be covering them in Chapter 19. We want our iterator to add one to
the current state, which is why we initialized count
to 0: we want our
iterator to return one first. If the value of count
is less than six, next
will return the current value wrapped in Some
, but if count
is six or
higher, our iterator will return None
.
Using Our Counter
Iterator’s next
Method
Once we’ve implemented the Iterator
trait, we have an iterator! Listing 13-22
shows a test demonstrating that we can use the iterator functionality our
Counter
struct now has by calling the next
method on it directly, just like
we did with the iterator created from a vector in Listing 13-15:
Filename: src/lib.rs
# #![allow(unused_variables)] #fn main() { # struct Counter { # count: u32, # } # # impl Iterator for Counter { # type Item = u32; # # fn next(&mut self) -> Option<Self::Item> { # self.count += 1; # # if self.count < 6 { # Some(self.count) # } else { # None # } # } # } # #[test] fn calling_next_directly() { let mut counter = Counter::new(); assert_eq!(counter.next(), Some(1)); assert_eq!(counter.next(), Some(2)); assert_eq!(counter.next(), Some(3)); assert_eq!(counter.next(), Some(4)); assert_eq!(counter.next(), Some(5)); assert_eq!(counter.next(), None); } #}
This test creates a new Counter
instance in the counter
variable and then
calls next
repeatedly, verifying that we have implemented the behavior we
want this iterator to have of returning the values from 1 to 5.
Using Other Iterator
Trait Methods on Our Iterator
Because we implemented the Iterator
trait by defining the next
method, we
can now use any Iterator
trait method’s default implementations that the
standard library has defined, since they all use the next
method’s
functionality.
For example, if for some reason we wanted to take the values that an instance
of Counter
produces, pair those values with values produced by another
Counter
instance after skipping the first value that instance produces,
multiply each pair together, keep only those results that are divisible by
three, and add all the resulting values together, we could do so as shown in
the test in Listing 13-23:
Filename: src/lib.rs
# #![allow(unused_variables)] #fn main() { # struct Counter { # count: u32, # } # # impl Counter { # fn new() -> Counter { # Counter { count: 0 } # } # } # # impl Iterator for Counter { # // Our iterator will produce u32s # type Item = u32; # # fn next(&mut self) -> Option<Self::Item> { # // increment our count. This is why we started at zero. # self.count += 1; # # // check to see if we've finished counting or not. # if self.count < 6 { # Some(self.count) # } else { # None # } # } # } # #[test] fn using_other_iterator_trait_methods() { let sum: u32 = Counter::new().zip(Counter::new().skip(1)) .map(|(a, b)| a * b) .filter(|x| x % 3 == 0) .sum(); assert_eq!(18, sum); } #}
Note that zip
produces only four pairs; the theoretical fifth pair (5, None)
is never produced because zip
returns None
when either of its input
iterators return None
.
All of these method calls are possible because we implemented the Iterator
trait by specifying how the next
method works and the standard library
provides default implementations for other methods that call next
.